POV-Ray : Newsgroups : povray.general : Joining cylinders with a miter-join : Re: Joining cylinders with a miter-join Server Time
31 Jul 2024 14:31:03 EDT (-0400)
  Re: Joining cylinders with a miter-join  
From: Slime
Date: 22 Dec 2006 03:18:25
Message: <458b94d1$1@news.povray.org>
> union {
>   intersection {
>     cylinder { horizontal }
>     plane { diagonal, interior up }
>   }
>   intersection {
>     cylinder { vertical }
>     plane { diagonal, interior down }
>   }
> }
>
> But it leads to coincident surfaces.

But those coincident surfaces are on the *inside*, which shouldn't be a
problem... or do you need this to be transparent?

If so, making the cylinders overlap should still be an option - just do it
only a tiny, tiny bit, so that you can't see it at any reasonable resolution
but the coincident surface is elliminated.

 - Slime
 [ http://www.slimeland.com/ ]


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